Player Characters
Playing TTRPGs is fundamentally about the player characters, as it's their challenges, adventures, and remarkable experiences that form the heart of every game, making their stories the reason we are drawn to play and explore this vast, imaginative universe.
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I love in person tabletop role playing, I love to combine interesting technology at the game table. Bringing together both technology and tradition with the goal of upleveling my players experiences. Whether it is through immersive descriptions, dialog, NPCs, diabolical villains, interesting items, detailed backstories, interactive characters and/or visual engagement.
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For me as the GM I get excited when my players lean back in their chair as they realize the extent of the challenge they are up against or discover something amazing from their back story.
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AI helps me achieve all of these things. It enables me to bring the PCs back stories to life by allowing them to converse with their characters. It generates for me amazing villains, images and descriptions taking some of the creative burden off of my shoulders allowing me to focus on the parts of the game I love.
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Player Characters
I follow this process. If the game is a short, say one or two sessions, I will pre-build and assign characters to players. If I am planning a longer campaign, then I will work with my players ahead of time to create the characters that they want to play.
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The first thing I do is build the characters in the system, then, before the first session, I will invite the player to the character. I use the platform and a session 0 to flesh out the details around each PC and answer any questions about the campaign or the rules.
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The system will send the player and email and create for them their character page.
Players Page
The player will be able to see all of the different characters that have been assigned to them and then drill into the one that they are currently playing.
Players Page
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The player will find a host of different things about their character.
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The details icon allows the player to identify and share with the GM the type of player they are, the style of play they prefer, their goals and important things that occurred during the PC's adventures.
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The red shield is where the player gets to train the AI on who they think the character is by answering a series of questions.
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The folders will open up the current rule set and any homebrew rules happening during this campaign.
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D&D Beyond, will link to their character sheet.
Players Page
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Whisper is a chat bot that becomes active when a session is running.
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Game assets are any asset that has been assigned to the player. The player can also assign the asset to another player.
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Recordings allow the player to speak to their character and record notes and ideas. The transcript will be translated into the voice of the character and then, if the player wants to, they can save that transcript as a memory. This will train the AI and allow the players to build a history over time.
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PC notes is where the player can take notes and create folders, add images to help with recalling important information about their character or session.
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Sessions are a rolling history of all sessions the character has participated in, and a short summary of what happened in each session.
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Personality is an AI created note from the character to the player. It trains the AI on who the character is and how they may handle situations.