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Assets

Within the GMP assets can be NPCs, monsters (foes), items, spells, or things of interest. These assets can be shared with my players to help either move the story forward and/or bring the encounter to life. Taking the time and using AI to create interesting assets is one of my favorite things to do. This process often generates for me different ideas, or interesting twists. It enriches my story and gives the players something tangible to engage with.

Here is a list of assets that I created for one of my adventures.  They are all over the board.  From maps to actual books, to urns, scripture, artwork and writings in elvish, that the players will need to translate.

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Here is an actual menu that I assign to the players characters when they enter the tavern.  The first image is the GMs view. The second image is the players view when they click on the item in their assets list.  Now that feels like a real menu.

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