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Act Example

Within your campaign outline you have your acts and hooks.  Hooks are the ways in which the PCs will get pulled into the campaign. Acts are you chapters.

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A well built out act will have a good overview and a series of built out encounters. These encounters are not in a linear order. They represent a sandbox of possibilities that are played out as the players decide what to do.  The act overview will help train the AI when new encounters are created for this campaign.

Game Master Platform Acts
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