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Act Example
Within your campaign outline you have your acts and hooks. Hooks are the ways in which the PCs will get pulled into the campaign. Acts are you chapters.
A well built out act will have a good overview and a series of built out encounters. These encounters are not in a linear order. They represent a sandbox of possibilities that are played out as the players decide what to do. The act overview will help train the AI when new encounters are created for this campaign.
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