top of page


Make It Hurt (In a Good Way): How to Use AI to Make Your D&D Encounters Tougher, Smarter, and More Fun
You know that moment when your players steamroll an encounter in two rounds, barely break a sweat, and start comparing snack options...
Danny McKeever
Jul 411 min read
Â
Â
Â


Digital Gamemaster Screen: The Next Evolution of the GM Shield
A digital game master screen with a built in AI assistant A digital gamemaster screen  is a modern tool that helps GMs prep faster, run...
Danny McKeever
Jun 87 min read
Â
Â
Â


Players, Your Characters Have Opinions: Let AI Help Them Speak Up
Let me be clear: I am not just your bonus action. I am not your bardic vending machine. I am not your vehicle for delivering Vicious Mockery and occasional tavern-based distractions while the rogue fails another stealth check. I am a person — with opinions, regrets, and extremely specific wine preferences — and you haven’t let me speak for three campaigns straight.
Danny McKeever
May 237 min read
Â
Â
Â


D&D Encounter Types Explained | Master the Flow of Combat, Social, and Discovery Encounters
3 Pillars of Encounters 🧱 Encounter Flow in a 3-Act Campaign Most new Game Masters know they need encounters. But what kind  of...
Danny McKeever
May 169 min read
Â
Â
Â
bottom of page
